games will be available later this year and expected the game: Disintegration , it is a crazy mix between a shooter and a tactical game. A strong guess is the debut studio behind it, the idea is innovative, but the question remains as to whether the idea is not something to be too crazy for the average gamer. Your cookie settings to make sure that the content is not displayed.
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shooting action with armored opponents, levitating vehicles, dropship , that is, in the heat of the battle even more enemies on the battlefield to spread the action in the upcoming game < / i> Disintegration to do at the time, however, some of the Halo i thought. Not as chance would have it, Markus Lehto, founder and designer of the game, for many years, participated in a series shooterklassiekers he ontwikkelstudio Bungie left it. He began his career in the meantime, in his own studio, the V1, with which he was later to become this year’s Disintegration will be launched. The basic idea is quite ambitious: it should be a tactical game, and a lot of fun together.
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the How is that going to work? The player takes control of a vehicle, which is slightly above the action, floating a so-called Gravcycle, and while he has a team of infantry, on ground-level activities. That last one will have to find cover, where the player can go forwards, and their AI, it also opens up autonomous opened fire on the attackers who cross their path. However, the player has to also fight, for he has boordmitrailleurs and guns at his disposal, and must, at the time of our fallen comrades one and while enemy fire to the ears, then.
The story of Disintegration , is too much. The game is set somewhere in the current United States of america, in a future in which the human being a radical solution that has been found to scourges such as global warming and food scarcity: the human brain is built in a robot body. Spelerpersonage Romer was part of a group of rebels that bell want to go back, and would like to return to the human body. “The dominant theme in the Disintegration , which is where the whole story and the whole setting is based on the time, our human dependence on technology,” says Lehto. “And what would go wrong if we don’t pay attention.”